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Correct offset error for keyword table lookup
author | William Astle <lost@l-w.ca> |
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date | Sun, 07 Jan 2024 20:35:51 -0700 |
parents | 2d52cd154ed1 |
children |
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*pragmapush list *pragma list ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Check for BREAK; this needs to check the keyboard directly instead of just using the usual key fetching routine so ; we don't interfere with keyboard buffering if BREAK isn't pressed. We also need to scan the keyboard directly for this ; so we react even if the keyboard buffer is full. If BREAK is pressed, the keyboard buffer is emptied. breakcheck lda #0xfb ; strobe column for BREAK sta PIA0.DB clra ; clear carry for no BREAK lda PIA0.DA ; read rows bita #0x40 ; is BREAK down? bne breakcheck0 ; brif not - check for SHIFT-@ sync ; wait for interrupt to scan keyboard bsr keyb_clearbuff ; reset keyboard buffer coma ; flag BREAK breakcheck1 rts breakcheck0 lda #0x7f ; check for SHIFT sta PIA0.DB lda PIA0.DA bita #0x40 ; shift? bne breakcheck1 ; brif not lda #0xfe ; check for @ sta PIA0.DB lda PIA0.DA bita #1 ; @? bne breakcheck1 ; brif not bsr keyb_clearbuff ; clear buffer breakcheck2 sync ; wait for keyboard to actually be scanned bsr keyb_getkey bcs breakcheck2 ; brif no key down bra breakcheck ; go do the break/pause check dance again ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Console keyboard input driver ; ; Reset the keyboard state, which means clearing the buffer and state flags keyb_reset bsr keyb_clearbuff ; clear keyboard buffer lda keyb_flags ; reset keyboard state flags but keep capslock anda #keyb_caps sta keyb_flags clr keyb_joystate ; clear joystick button state clr keyb_curscan ; stop any keyboard repeating ldx #0xffff ; mark all key state as "unpressed" stx keyb_state stx keyb_state+2 stx keyb_state+4 stx keyb_state+6 rts ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Empty the keyboard buffer keyb_clearbuff ldx #keyb_buff ; point to start of buffer stx keyb_buffr ; set both pointers to the start stx keyb_buffw rts ; Read character from keyboard ring buffer; return with C set if buffer empty; this doesn't actually need to have ; interrupts disabled because the interrupt only ever updates the write pointer and then only to increase it. As a ; result, worst case is that we don't detect the contents added to the buffer on this call and have to wait for the ; next. keyb_getkey pshs x ; save register ldx keyb_buffr ; get read pointer cmpx keyb_buffw ; same as write pointer? bne keyb_getkey0 ; brif not - we have a result coma ; set carry for empty buffer puls x,pc ; restore register and return keyb_getkey0 lda ,x+ ; get character from buffer cmpx #keyb_buff+keyb_bufflen ; did we run off end of buffer? blo keyb_getkey1 ; brif not ldx #keyb_buff ; reset to start keyb_getkey1 stx keyb_buffr ; save new read pointer andcc #0xfe ; flag key retrieved puls x,pc ; restore register and return ; The PIA reading loop is specifically set up to NOT read PIA0.DB to avoid prematurely clearing the VSYNC interrupt flag ; since that could lead to missing interrupts. Reading PIA0.DA will clear the HSYNC interrupt flag but that's less of a ; problem because that interrupt is basically useless. ; ; As a note, doing the PIA read in a loop ends up using an extra 27 CPU cycles for the BCS instruction. However, it ; saves 70 code bytes. The trade off seems worth it in this case. ; ; Once keyboard state is read, we do the following: ; ; * update the state of SHIFT, CTRL, ALT ; * decode all other keys in a loop keyb_read0a pshs b ; save flag bit ldb a,y ; get state flag bitb #0x40 ; did it change state? bne keyb_read0d ; brif so puls b,pc ; clean up and return keyb_read0d andb #0xbf ; flag it as not changed stb a,y ldb a,u ; get current modifier state eorb #0x40 ; flip the state bit stb a,u ; save new state flags bitb #0x40 ; Z set if not down puls b ; get back flag bit beq keyb_read0b ; brif key is pressed comb ; invert bit flag andb keyb_flags ; clear bit in flags bra keyb_read0c ; finish up keyb_read0b orb keyb_flags ; set the flag keyb_read0c stb keyb_flags ; update flags rts keyb_read leas -9,s ; make temporary buffer leay 1,s ; point to temporary state buffer clra ;* set to 0xff with C clear; start by strobing no columns for joystick deca ;* then rotate the 0 bit through to do the actual keyboard columns ldu #keyb_state ; point to end of keyboard state buffer sta PIA0.DB ; strobe no columns ldb PIA0.DA ; get joystick button state stb keyb_joystate ; save it for later when needed andb #0x7f ; mask off comparator (pretend "button" down) stb ,s ; save button/comparator state mask rola ; set up for first column keyb_read0 sta PIA0.DB ; set column strobe ldb PIA0.DA ; read row data eorb ,u+ ; set bits if state changed andb ,s ; mask off comparator and active buttons stb ,y+ ; save state change information rola ; shift to next column bcs keyb_read0 ; brif we haven't done the last column sta PIA0.DB ; reset column strobe to none ldd #0xff00|keyb_shift bsr keyb_read0a ldd #0xfc00|keyb_ctrl bsr keyb_read0a ldd #0xfb00|keyb_alt bsr keyb_read0a keyb_read3 ldd #0x0701 ; initialize bit probe and counter keyb_read4 leay -1,y ; move pointers to next byte leau -1,u keyb_read5 bitb ,y ; did this key change state? bne keyb_read7 ; brif so keyb_read6 adda #8 ; adjust scan code lslb ; shift bit probe bpl keyb_read5 ; brif we haven't done all bits ldb ,y ; update state flags for this byte eorb ,u stb ,u ldb #1 ; reset bit probe anda #0x07 ; reset scan code deca ; adjust for next column bpl keyb_read4 ; brif not - do another leas 9,s ; clean up stack ldb keyb_curscan ; is key repeating? bne keyb_read9 ; brif so keyb_reada rts keyb_read7 bitb ,u ; get current state bne keyb_read8 ; brif key pressed (make) cmpa keyb_curscan ; is it the currently repeating key? bne keyb_read6 ; brif not - don't need to do anything clr keyb_curscan ; clear the current repeat bra keyb_read6 keyb_read8 sta keyb_curscan ; set the current scan code that is repeating pshs d ; save current bit probe and scan code ldb #keyb_repdeli ; intialize repeat delay stb keyb_repdel bsr keyb_tobuff ; decode key to buffer puls d ; restore scan code and bit probe bra keyb_read6 ; go handle the next bit keyb_read9 dec keyb_repdel ; is it time to repeat it? bne keyb_reada ; brif not ldb #keyb_repdelr ; reset repeat delay stb keyb_repdel lda keyb_curscan ; get current scan code keyb_tobuff tsta ; @? beq keyb_tobuff7 ; brif so cmpa #26 ; is it alpha or @? bhi keyb_tobuff6 ; brif not ldb keyb_flags ; get shift flags bitb #keyb_ctrl|keyb_alt ; ALT or CTRL? bne keyb_tobuff4 ; brif one or both ora #0x60 ; make lower case bitb #keyb_caps ; capslock enabled? beq keyb_tobuff0 ; brif not eora #0x20 ; flip to upper case keyb_tobuff0 bitb #keyb_shift ; shifted? beq keyb_tobuff1 ; brif not eora #0x20 ; flip case if shifted keyb_tobuff1 ldx keyb_buffw ; get write pointer for keyboard buffer sta ,x+ ; put it in the buffer cmpx #keyb_buff+keyb_bufflen ; end of buffer? blo keyb_tobuff2 ; brif not ldx #keyb_buff ; reset pointer to start keyb_tobuff2 cmpx keyb_buffr ; did we run into the read pointer? beq keyb_tobuff3 ; brif so - there wasn't room so don't save pointer stx keyb_buffw ; update the write pointer keyb_tobuff3 rts keyb_tobuff4 bitb #keyb_alt ; is ALT? beq keyb_tobuff1 ; brif not - scan code is CTRL-<letter> code ora #0x80 ; set bit 7 for "ALT" codes bitb #keyb_shift ; shifted? beq keyb_tobuff5 ; brif not ora #0x20 ; set bit 5 keyb_tobuff5 bitb #keyb_ctrl ; ctrl? beq keyb_tobuff1 ; brif not - stash it in the buffer ora #0x40 ; set bit 6 for "ctrl bra keyb_tobuff1 ; stash it the buffer keyb_tobuff6 suba #26 ; codes above 26 down to 1; @ will be 0 keyb_tobuff7 cmpa #6 ; is it "0"? bne keyb_tobuff8 ; brif not ldb keyb_flags ; get shift flags bitb #keyb_shift|keyb_ctrl ; CTRL-0 or SHIFT-0? beq keyb_tobuff8 ; brif not - not "capslock" eorb #keyb_caps ; flip the capslock state stb keyb_flags keyb_tobuffa rts ; and don't put it in the buffer keyb_tobuff8 cmpa #25 ; is it at or above ALT? blo keyb_tobuff9 ; brif not suba #2 ; close gap for ALT/CTRL keyb_tobuff9 ldb #8 ;* 8 codes; multiply by 8 and move to B mul ;* ldx #keyb_codetab ; point to special code table abx ; now X points to the base entry in the table ldb keyb_flags ; get shift flags andb #keyb_shift|keyb_ctrl|keyb_alt ; keep only shift/ctrl/alt lda b,x ; fetch key code beq keyb_tobuffa ; brif no code to return bra keyb_tobuff1 ; go stash it in the buffer ; This is the keyboard code table; there are 8 bytes per entry in the following order: ; 0: unmodified ; 1: shift ; 2: ctrl ; 3: ctrl-shift ; 4: alt ; 5: alt-shift ; 6: alt-ctrl ; 7: alt-ctrl-shift ; ; No entries for ALT, CTRL, SHIFT, or letters keyb_codetab fcb 0x40,0x13,0x40,0x40,0x80,0xa0,0xc0,0xe0 ; @ fcb 0x5e,0x5f,0x00,0x00,0x00,0x00,0x00,0x00 ; <UP> fcb 0x0a,0x5b,0x00,0x00,0x00,0x00,0x00,0x00 ; <DOWN> fcb 0x08,0x15,0x00,0x00,0x00,0x00,0x00,0x00 ; <LEFT> fcb 0x09,0x5d,0x00,0x00,0x00,0x00,0x00,0x00 ; <RIGHT> fcb 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20 ; <SPACE> fcb 0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00 ; 0 (shift/ctrl variants shadowed above) fcb 0x31,0x21,0x00,0x00,0x00,0x00,0x00,0x00 ; 1 ! fcb 0x32,0x22,0x00,0x00,0x00,0x00,0x00,0x00 ; 2 " fcb 0x33,0x23,0x00,0x00,0x00,0x00,0x00,0x00 ; 3 # fcb 0x34,0x24,0x00,0x00,0x00,0x00,0x00,0x00 ; 4 $ fcb 0x35,0x25,0x00,0x00,0x00,0x00,0x00,0x00 ; 5 % fcb 0x36,0x26,0x00,0x00,0x00,0x00,0x00,0x00 ; 6 & fcb 0x37,0x27,0x00,0x00,0x00,0x00,0x00,0x00 ; 7 ' fcb 0x38,0x28,0x00,0x00,0x00,0x00,0x00,0x00 ; 8 ( fcb 0x39,0x29,0x00,0x00,0x00,0x00,0x00,0x00 ; 9 ) fcb 0x3a,0x2a,0x00,0x00,0x00,0x00,0x00,0x00 ; : * fcb 0x3b,0x2b,0x00,0x00,0x00,0x00,0x00,0x00 ; ; + fcb 0x2c,0x3c,0x00,0x00,0x00,0x00,0x00,0x00 ; , < fcb 0x2d,0x3d,0x00,0x00,0x00,0x00,0x00,0x00 ; - = fcb 0x2e,0x3e,0x00,0x00,0x00,0x00,0x00,0x00 ; . > fcb 0x2f,0x3f,0x00,0x00,0x00,0x00,0x00,0x00 ; / ? fcb 0x0d,0x0d,0x0d,0x0d,0x0d,0x0d,0x0d,0x0d ; <ENTER> fcb 0x0c,0x5c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c ; <CLEAR> fcb 0x03,0x03,0x1b,0x1b,0x9b,0xbb,0xdb,0xfb ; <BREAK> fcb 0x1c,0x1d,0x1c,0x1d,0x00,0x00,0x00,0x00 ; <F1> fcb 0x1e,0x1f,0x1e,0x1f,0x00,0x00,0x00,0x00 ; <F2> *pragmapop list