view src/consscr.s @ 73:2d52cd154ed1

Split some code into separate files for easier management Because the source for lwbasic is so large, split it into several different files to make it easier to navigate and modify. This is part one of the split.
author William Astle <lost@l-w.ca>
date Sun, 06 Aug 2023 00:12:29 -0600
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                *pragmapush list
                *pragma list
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; Console screen output driver
;
; Clear screen
console_clear   ldb #0x60                       ; VDG space character
                ldx #textscreen                 ; point to text screen
                stx console_curptr              ; set cursor pointer to start of screen
console_clear0  stb ,x+                         ; blank a character
                cmpx #textscreen+0x200          ; end of screen?
                blo console_clear0              ; brif not
                rts
; Output NUL terminated string
console_outstr0 bsr console_outchr              ; output the character
console_outstr  lda ,x+                         ; get byte from string
                bne console_outstr0             ; brif not end of string
                rts
; Output NUL terminated string followed by a newline
console_outstrn bsr console_outstr              ; output the string
                ; fallthrough intentional
; Output a newline (CR LF)
console_outnl   lda #0x0d                       ; do the CR
                bsr console_outchr
                lda #0x0a                       ; do the LF
                ; fallthrough intentional
; Output a single character to the screen; enter with character in A
console_outchr  pshs d,x                        ; save registers
                ldx console_curptr              ; get current cursor pointer
                cmpa #0x20                      ; printable character?
                blo console_outchr5             ; brif not
                tsta                            ; is it a graphics block?
                bmi console_outchr1             ; brif so - don't do anything to it
                cmpa #0x40                      ; number or most non-alpha characters?
                blo console_outchr0             ; brif so - will need to flip bit 6
                cmpa #0x60                      ; upper case?
                blo console_outchr1             ; brif so - don't need to do anything to it
                anda #0xdf                      ; clear bit 5 of lower case; moves it to bottom of character set
console_outchr0 eora #0x40                      ; flip bit 6 - the "inversion" bit
console_outchr1 sta ,x+                         ; stick it on screen
console_outchr2 stx console_curptr              ; save new cursor pointer
                cmpx #textscreen+0x200          ; end of screen?
                blo console_outchr4             ; brif not
                leax -32,x                      ; move pointer back one line
                stx console_curptr
                ldx #textscreen                 ; point to start of screen
console_outchr3 ldd 32,x                        ; get bytes from next line
                std ,x++                        ; stick them here
                cmpx #textscreen+0x1e0          ; at last row?
                blo console_outchr3             ; brif not
                ldb #0x60                       ; space character for VDG screen
                bsr console_clear0              ; blank out last row (borrowing screen clear loop)
console_outchr4 puls d,x,pc                     ; restore registers and return
console_outchr5 cmpa #0x0c                      ; form feed?
                bne console_outchr6             ; brif not
                bsr console_clear               ; clear screen
                puls d,x,pc                     ; restore registers and return
console_outchr6 cmpa #0x0d                      ; carriage return?
                bne console_outchr7             ; brif not
                ldb console_curptr+1            ; get current screen pointer LSB
                andb #0xe0                      ; reset offset to start of line
                stb console_curptr+1            ; save new pointer LSB
                puls d,x,pc                     ; restore registers and return
console_outchr7 cmpa #0x0a                      ; line feed?
                bne console_outchr8             ; brif not
                ldx console_curptr              ; get cursor pointer
                leax 32,x                       ; move it forward exactly one line
                bra console_outchr2             ; go update stuff check for scroll
console_outchr8 cmpa #0x08                      ; backspace?
                bne console_outchr9             ; brif not
                cmpx #textscreen                ; at start of screen?
                beq console_outchr4             ; brif so - backspace does nothing
                leax -1,x                       ; back up pointer (backspace is non-destructive)
                bra console_outchr2             ; go update pointers, etc.
console_outchr9 cmpa #0x09                      ; TAB character?
                bne console_outchr4             ; brif not
                ldb console_curptr              ; get LSB of pointer
                andb #7                         ; 8 space tabs - only keep low 3 bits
                lda #0x60                       ; space character (tab is destructive)
console_outchra sta ,x+                         ; put a space out
                incb                            ; bump counter
                cmpb #8                         ; at next tab stop?
                blo console_outchra             ; brif not
                bra console_outchr2             ; go update details and check for scroll
                *pragmapop list