annotate src/number.s @ 79:df86e6d64ce2

Flag handling fix and tweaking in number handling
author William Astle <lost@l-w.ca>
date Sun, 10 Sep 2023 23:18:17 -0600
parents 718f9b7381b3
children bb50ac9fdf37
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1 *pragmapush list
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2 *pragma list
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3 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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4 ; Arithmetic package
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5 ;
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6 ; This section contains routines that handle floating point and integer arithmetic.
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7 ;
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8 ; Most routines take a pointer to a value accumulator in X. Some take two pointers with the second in U.
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9 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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10 ; Match operands for a numeric calculation. This works as follows:
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11 ;
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12 ; * If both operands are the same, ensure the type is numeric and return
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13 ; * If one operand is floating point, convert the other to floating point, as long as it is numeric
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14 ; * If one or both oeprands are not numeric, raise a type mismatch
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15 ; The operands are in (X) and (U)
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16 val_matchtypes ldb val.type,x ; get the type of first argument
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17 cmpb #valtype_int ; is it integer?
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18 beq val_matchtypes0 ; brif so
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19 cmpb #valtype_float ; is it floating point?
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20 beq val_matchtypes1 ; brif so
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21 TMERROR ldb #err_tm ; raise a type mismatch
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22 jmp ERROR
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23 val_matchtypes0 ldb val.type,u ; get type of second operand
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24 cmpb #valtype_int ; is it integer?
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25 bne val_matchtypes2 ; brif not
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26 val_matchtypes3 rts
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27 val_matchtypes2 cmpb #valtype_float ; is it floating point?
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28 bne TMERROR ; brif not - raise error
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29 pshs u ; save pointer to second operand
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30 bsr val_int32tofp ; convert first argument to floating point
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31 puls u,pc ; restore second operand pointer and return
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32 val_matchtypes1 ldb val.type,u ; get second argument type
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33 cmpb #valtype_float ; is it floating point?
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34 beq val_matchtypes3 ; brif so - we're good
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35 cmpb #valtype_int ; is it integer?
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36 bne TMERROR ; brif not - invalid type combination
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37 pshs x,u ; save value pointers
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38 leax ,u ; convert (U) to floating point
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39 bsr val_int32tofp
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40 puls x,u,pc ; restore argument pointers and return
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41 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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42 ; Negate the 32 bit integer (for fp mantissa) at (X)
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43 val_negint32 ldd zero ; subtract integer value from zero
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44 subd val.int+2,x
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45 std val.int+2,x
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46 ldd zero
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47 sbcb val.int+1,x
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48 sbca val.int,x
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49 std val.int,x
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50 rts
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51 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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52 ; Convert integer value at (X) to floating point value at (X). Enter at val_uint32tofp to treat the 32 bit value as
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53 ; unsigned. Otherwise enter at val_int32tofp to treat it as signed.
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54 val_uint32tofp clr val.fpsign,x ; for positive sign
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55 bra val_int32tofpp ; go process as positive
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56 val_int32tofp ldb val.int,x ; get sign to A
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57 sex
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58 sta val.fpsign,x ; set sign of result
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59 bpl val_int32tofpp ; brif positive - don't need to do a two's complement adjustment
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60 bsr val_negint32 ; negate the integer value
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61 val_int32tofpp ldb valtype_float ; set result to floating point
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62 stb val.type,x
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63 ldb #0xa0 ; exponent to have binary point to the right of the mantissa
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64 stb val.fpexp,x ; set the exponent
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65 clrb ; clear out extra precision bits
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66 ; fall through to normalize the value at (X)
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67 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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68 ; Normalize floating point value at (X); this will shift the mantissa until there is a one in the leftmost
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69 ; bit of the mantissa. The algorithm is as follows:
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70 ;
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71 ; 1. Shift the mantissa left until a 1 bit is found in the high bit of the mantissa.
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72 ; 1a. If more than 40 bits of left shifts occur, determine that the value is zero and return
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73 ; 2. Adjust exponent based on number of shifts
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74 ; 2a. If new exponent went below -127, then underflow occurred and zero out value
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75 ; 2b. If new exponent went above +127, raise an overflow
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76 ; 3. If bit 7 of the extra precision byte is clear, return the resulting value
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77 ; 4. Add one to the mantissa
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78 ; 5. If a carry in (4) occurred, then set high bit of mantissa and bump exponent
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79 ; 6. If new exponent carries, then raise overflow
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80 ; 7. Return result.
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81 ;
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82 ; Note that if we carried in (4), the only possible result is that the mantissa
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83 ; rolled over to all zeroes so there is no need to shift the entire mantissa right
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84 ; nor is there any reason to check for additional rounding.
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85 ;
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86 ; The above algorithm has some optimizations in the code sequence below.
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87 fp_normalize pshs b ; save extra bits
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88 clrb ; set shift counter/exponent adjustment
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89 fp_normalize0 lda val.fpmant,x ; set flags on high word of mantissa
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90 bne fp_normalize2 ; brif we don't have a full byte to shift
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91 addb #8 ; account for a while byte of shifts
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92 ldu val.fpmant+1,x ; shift mantissa left 8 bits
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93 stu val.fpmant,x
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94 lda val.fpmant+3,x
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95 sta val.fpmant+2,x
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96 lda ,s ; and include extra bits
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97 sta val.fpmant+3,x
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98 clr ,s ; and blank extra bits
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99 cmpb #40 ; have we shifted 40 bits?
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100 blo fp_normalize0 ; brif not - keep shifting
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101 bra fp_normalize7 ; go zero out the value
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102 fp_normalize1 incb ; account for one bit of shifting
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103 lsl ,s ; shift mantissa and extra bits left (will not be more than 7 shifts)
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104 rol val.fpmant+3,x
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105 rol val.fpmant+2,x
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106 rol val.fpmant+1,x
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107 rol val.fpmant,x
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108 fp_normalize2 bpl fp_normalize1 ; brif we have to do a bit shift
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109 pshs b ; apply exponent counter to exponent
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110 lda val.fpexp,x
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111 suba ,s+
78
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112 bls fp_normalize6 ; brif we underflowed to zero; overflow is impossible
76
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113 fp_normalize3 lsl ,s+ ; set C if the high bit of extra precision is set
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114 bcs fp_normalize5 ; brif bit set - we have to do rounding
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115 fp_normalize4 rts ; return if no rounding
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116 fp_normalize5 ldu val.fpmant+2,x ; add one to mantissa
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117 leau 1,u
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118 stu val.fpmant+2,x
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119 bne fp_normalize4 ; brif low word doesn't carry
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120 ldu val.fpmant,x
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121 leau 1,u
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122 stu val.fpmant,x
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123 bne fp_normalize4 ; brif high word doesn't carry
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124 ror val.fpmant,x ; shift right C in to high bit of mantissa (already set to get here)
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125 inc val.fpexp,x ; bump exponent for a right shift
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126 bne fp_normalize4 ; brif it doesn't overflow (> +127)
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127 OVERROR2 jmp OVERROR ; raise overflow
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128 fp_normalize6 clr val.fpmant,x ; clear mantissa
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129 clr val.fpmant+1,x
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130 clr val.fpmant+2,x
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131 clr val.fpmant+3,x
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132 fp_normalize7 clr val.fpexp,x ; clear exponent and sign
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133 clr val.fpsign,x
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134 puls b,pc ; clean up stack and return
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135 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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136 ; Addition and subtraction of values; must enter with values of matching types
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137 ;
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138 ; Calculates (X) + (U) -> (Y) (addition)
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139 ; Calculates (X) - (U) -> (Y) (subtraction)
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140 val_add ldb val.type,x ; get type of left operand
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141 stb val.type,y ; set result type
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142 cmpb #valtype_float ; is it float?
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143 beq fp_add ; brif so
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144 ldd val.int+2,x ; do the addition
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145 addd val.int+2,u
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146 std val.int+2,y
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147 ldd val.int,x
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148 adcb val.int+1,u
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149 adca val.int,u
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150 std val.int,y
78
718f9b7381b3 Slight improvements to some floating point code
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151 bvs OVERROR2 ; brif calculation overflowed
76
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152 rts
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153 val_sub ldb val.type,x ; get type of left operand
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154 stb val.type,y ; set result type
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155 cmpb #valtype_float ; floating point?
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156 beq fp_sub ; brif so
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157 ldd val.int+2,x ; do the subtraction
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158 subd val.int+2,u
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159 std val.int+2,y
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160 ldd val.int,x
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161 sbcb val.int+1,u
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162 sbca val.int,u
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163 std val.int,y
78
718f9b7381b3 Slight improvements to some floating point code
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164 bvs OVERROR2 ; brif overflow
76
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165 rts
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166 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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167 ; FP subtraction: just invert the sign of the second operand and add; operands must be writable and they should be
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168 ; considered to be clobbered
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169 fp_sub com val.fpsign,u ; negate right operand
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170 ; fall through to addition
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171 ; FP addition: this requires that *both operands* are writable and they may be clobbered
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172 fp_add ldb val.fpexp,u ; is the second operand zero?
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173 beq fp_add0 ; brif so - it's a no-op - copy the left operand to the output
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174 lda val.fpexp,x ; is left operand zero?
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175 bne fp_add1 ; brif not - we have to do the add
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176 leau ,x ; copy the right operand to the output
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177 fp_add0 ldd ,u ; copy the value across
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178 std ,y
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179 ldd 2,u
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180 std 2,y
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181 ldd 4,u
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182 std 4,y
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183 rts
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184 fp_add1 subb val.fpexp,x ; get difference in exponents
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185 beq fp_add6 ; brif they're the same - no denormalizing is needed
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186 bhi fp_add2 ; brif second one is bigger, need to right-shift the mantissa of first
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187 exg x,u ; swap the operands (we can do that for addition)l second is now biggest
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188 negb ; invert the shift count
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189 fp_add2 cmpb #32 ; are we shifting more than 32 bits?
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190 blo fp_add0 ; brif so - we're effectively adding zero so bail out
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191 fp_add3 cmpb #8 ; have 8 bits to move?
79
df86e6d64ce2 Flag handling fix and tweaking in number handling
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192 blo fp_add5 ; brif not
76
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193 lda val.fpmant+2,x ; shift 8 bits right
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194 sta val.fpmant+3,x
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195 lda val.fpmant+1,x
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196 sta val.fpmant+2,x
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197 lda val.fpmant,x
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198 sta val.fpmant+1,x
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199 clr val.fpmant,x
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200 subb #8 ; account for 8 shifts
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201 bra fp_add3 ; see if we have a whole byte to shift
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202 fp_add4 lsr val.fpmant,x ; shift right one bit
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203 ror val.fpmant+1,x
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204 ror val.fpmant+2,x
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205 ror val.fpmant+3,x
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206 fp_add5 decb ; done all shifts?
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207 bmi fp_add4 ; brif not - do a shift
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208 fp_add6 ldb val.fpexp,u ; set exponent of result
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209 stb val.fpexp,y
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210 ldb val.fpsign,u ; fetch sign of larger value
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211 stb val.fpsign,y ; set result sign
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212 cmpb val.fpsign,x
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213 bne fp_add8 ; brif not - need to subtract the operands
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214 ldd val.fpmant+2,u ; add the mantissas
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215 addd val.fpmant+2,x
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216 std val.fpmant+2,y
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217 ldd val.fpmant,u
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218 adcb val.fpmant+1,x
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219 adca val.fpmant,x
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220 std val.fpmant,y
79
df86e6d64ce2 Flag handling fix and tweaking in number handling
William Astle <lost@l-w.ca>
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221 ldb #0 ; clear extra precision bits (preserve carry)
76
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222 bcc fp_add7 ; brif no carry
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223 ror val.fpmant,y ; shift carry into mantissa
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224 ror val.fpmant+1,y
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225 ror val.fpmant+2,y
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226 ror val.fpmant+3,y
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227 rorb ; keep bits for founding
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228 inc val.fpexp,y ; bump exponent to account for shift
79
df86e6d64ce2 Flag handling fix and tweaking in number handling
William Astle <lost@l-w.ca>
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229 beq OVERROR2 ; brif it overflowed
76
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230 fp_add7 leax ,y ; point to result
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231 jmp fp_normalize ; go normalize the result
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232 fp_add8 ldd val.fpmant+2,u ; subtract operands
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233 subd val.fpmant+2,x
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234 std val.fpmant+2,y
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235 ldd val.fpmant,u
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236 sbcb val.fpmant+1,x
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237 sbca val.fpmant,x
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238 std val.fpmant,y
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239 bcc fp_add7 ; brif we didn't carry - no need to fix up
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240 ldd zero ; negate the mantissa bits since we use sign+magnitude
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241 subd val.fpmant+2,y
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242 std val.fpmant+2,y
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243 ldd zero
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244 sbcb val.fpmant+1,y
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245 sbca val.fpmant,y
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246 std val.fpmant,y
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247 neg val.fpsign,y ; invert sign of result since we went past zero
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248 clrb ; clear extra precision bits
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249 bra fp_add7 ; go normalize the result and return
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250 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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251 ; Pack a floating point value at (X)
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252 fp_packval ldb val.fpsign,x ; get sign
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253 bmi fp_packval ; brif negative - the default 1 bit will do
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254 ldb val.fpmant,x ; clear high bit of mantissa for positive
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255 andb #0x7f
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256 stb val.fpmant,x
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257 fp_packval0 rts
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258 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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259 ; Unpack a floating point value at (X)
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260 fp_unpackval0 ldb val.fpmant,x ; get high byte of mantissa
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261 sex ; now A is value for sign byte
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262 sta val.fpsign,x ; set sign
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263 orb #0x80 ; set high bit of mantissa
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264 stb val.fpmant,x
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265 rts
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266 *pragmapop list